Game Architecture Examples Released
So I took a one week vacation last week, to relax, learn and code. Now guess what I did? Turns out, three days at the beach of Schönhagen (Baltic Sea) are quite enough, so the next three days, I went and refreshed my higher math skills, using the materials and videos of about 15 lectures from http://ocw.mit.edu (6042 was quite funny). Now why would you care? Well, you probably don't. And while that was fun, there was one more thing to do during this vacation:
Develop example code, that I can use to teach people some concepts about game architecture development and give them some patterns to work with. And here is the project entry for it: Game Architecture Examples. There you can find links to the GitHub repositories for downloading the source code, including an example Unity3D project. There isn't much of a description yet, but it will be coming soon.